package com.qiyi.player.wonder.plugins.scenetile
{
   public class SceneTileDef extends Object
   {
      
      public function SceneTileDef() {
         super();
      }
      
      private static var statusBegin:int = 0;
      
      public static const STATUS_BEGIN:int = statusBegin;
      
      public static const STATUS_TOOL_VIEW_INIT:int = statusBegin;
      
      public static const STATUS_DETAILS_VIEW_INIT:int = ++statusBegin;
      
      public static const STATUS_GREEN_TAIL_VIEW_INIT:int = ++statusBegin;
      
      public static const STATUS_FOCUS_VIEW_INIT:int = ++statusBegin;
      
      public static const STATUS_TOOL_OPEN:int = ++statusBegin;
      
      public static const STATUS_DETAILS_OPEN:int = ++statusBegin;
      
      public static const STATUS_GREEN_TAIL_OPEN:int = ++statusBegin;
      
      public static const STATUS_FOCUS_OPEN:int = ++statusBegin;
      
      public static const STATUS_PLAY_BTN_SHOW:int = ++statusBegin;
      
      public static const STATUS_FULL_HD_TIP_SHOW:int = ++statusBegin;
      
      public static const STATUS_END:int = ++statusBegin;
      
      public static const STATUS_COUNT:int = STATUS_END - STATUS_BEGIN;
      
      public static const NOTIFIC_ADD_STATUS:String = "sceneTileAddStatus";
      
      public static const NOTIFIC_REMOVE_STATUS:String = "sceneTileRemoveStatus";
      
      public static const NOTIFIC_OPEN_CLOSE_DETAILS:String = "sceneTileOpenCloseDetails";
      
      public static const NOTIFIC_OPEN_CLOSE_GREENTAIL:String = "sceneTileOpenCloseGreenTail";
      
      public static const NOTIFIC_OPEN_CLOSE_FOCUS:String = "sceneTileOpenCloseFocus";
      
      public static const MOUSE_HIDE_DELAY_TIME:int = 5000;
      
      public static const FULL_HD_TIP_HIDE_DELAY_TIME:int = 15 * 1000;
      
      public static const STAGE_GAP_1:int = 28;
      
      public static const STAGE_GAP_2:int = 0;
      
      public static const FOCUS_SHOW_TIME:int = 30 * 1000;
      
      public static const FOCUS_SHOW_CURRENT_TIME:int = 30 * 1000;
      
      public static const FOCUS_SUCCESS_SHOW_TIME:int = 5 * 1000;
      
      public static const FOCUS_VIDEO_TIME_LENGTH:int = 40 * 1000;
      
      public static const PANEL_WIDTH:uint = 400;
      
      public static const PANEL_HEIGHT_INIT:uint = 245;
      
      public static const PANEL_HEIGHT_NONE:uint = 210;
      
      public static const VERSION_VECTOR:Array = ["声波版","敲击版"];
   }
}
